Game Manual
2025 Lost in Space - Game Manual Version 1.0
Tournament Rules
- The Zero Robotics team (MIT / ILC) can use/reproduce/publish any submitted code.
- In the event of a contradiction between the intent of the game and the behavior of the game, MIT will clarify the rule and change the manual or code accordingly to keep the intent.
- Teams are expected to report all bugs as soon as they are found.
- A "bug" is defined as a contradiction between the intent of the game and behavior of the game.
- The intent of the game shall override the behavior of any bugs up to code freeze.
- Teams should report bugs through the online support tools. ZR reserves the right to post any bug reports to the public forums (if necessary, ZR will work with the submitting team to ensure that no team strategies are revealed).
- Game challenge additions and announcement of TBA values in the game manual may be based on lessons learned from earlier parts of the tournament.
Ethics Code
- The ZR team will work diligently upon report of any unethical situation, on a case-by-case basis.
- Teams are strongly encouraged to report bugs as soon as they are found; intentional abuse of an unreported bug may be considered unethical behavior.
- Teams shall not intentionally manipulate the scoring methods to change rankings.
- Teams shall not attempt to gain access to restricted ZR information.
- We encourage the use of public forums and allow the use of private methods for communication.
- Vulgar or offensive language, harassment of other users, and intentional annoyances are not permitted on the Zero Robotics website (or supporting platforms).
- Code submitted to a competition must be written only by students.
- Players may not access the implementation instance of the game or modify any variables of the object. In particular, the API and game objects should not be duplicated or modified in any capacity.
- Simulation requests may only be done manually via the website interface; API calls for simulation are not allowed (even if doable).
- During the game, teams must avoid exploiting bugs or unintended features of the game. In addition to there being a penalty in the simulation, the ZR team will manually review the entries/simulations of the ISS participants. If it is determined that the team’s strategy uses to its advantage bugs or other unintended features of the game or any other dynamic that is clearly not possible aboard ISS, that team will be eliminated from the rest of the competition. The goal of this ethics code is to maximize the probability of success aboard ISS by the finalists.